It's never a good sign when a game gets delayed.
GameSpot is reporting that the recently announced Age of Conan delay is hitting Funcom where it hurts-- in the pocketbook.
Age of Conan: Hyborian Adventures developer Funcom has reported its fourth-quarter earnings, for the three-month period ending December 31, 2007. Revenues slightly declined over the same period the previous year from $2.1 million to $1.7 million, and losses before taxes widened from $1 million to $3.1 million.
The company is hurting from the latest delay and costs associated with its massively multiplayer online role-playing game Age of Conan, which was put back in January from March to May 20. Funcom states that this is as expected, and that revenues are expected to continue to decline slightly until the game's release. It adds that, so far, more than 500,000 people have signed up for the Age of Conan beta and/or the game's newsletter.
Keep reading at GameSpot.