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Loading... January 4, 2006

Posted Wed, Jan 04, 2006 by Boomjack

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Much like a well known rodent on groundhog day, the 2005 game awards are poking their heads above the surface of many game community websites. Now, don't get me wrong, I enjoy the "Best of 2005" lists, but only when they include games released in 2005. For those of you sitting in the cheap seats, World of Warcraft was released in 2004 and quite frankly, it stumbled out of the gate with a myriad of problems that made it a debateable choice for many awards in its rookie year. So, why then, are editors in North America giving World of Warcraft the best of 2005 award?
The best MMO release list for 2005 isn't very long. Guild Wars and City of Villains are the only real contenders in my opinion and I don't think there would be too much argument, even from the CoV team that Guild Wars deserves the crown. Here's to hoping that a Guild Wars expansion is in our hands sooner rather than later so we can see where this franchise is going.
New Comic - Totem Poles are the topic in "Proud Protectors ".
Here's what's new on the network!

  • EverQuest 2 - Assassin Guide

    " Like to be up in the mix but not be the focus of a monsters wrath?   With high damage stealth attacks the assassin moves in and brings the pain.  Not designed to take much in the damage department, it requires cunning and strategy for maximum efficency. One of their primary functions involves the ability to hide from most enemies, unleashing their strikes without warning.  Another involves being able to tip their blades with poision, causing damage and other adverse effects.  They are also one of the few classes trained to use thrown and projectile weaponry firing from a distance. "
  • WoW: Back to the Future

    " It's now 2006, a brand new year, full of endless posibilites, dozens of Blizzard promises, and the contiuation of that living being, known as the Online Game, World of Warcraft. Much has happened in a year and infact the game itself has only been out for a short while longer, but has already taken under it's influence 5, 000, 000 gamers around the world and has a well established in game economy. This "New Year's Resolution" Tentonhammer article will take a breif look at some of the many statements and promises made by the players in Azeroth that they will try and keep throught the next year, as well, how much things have changed over the passed year since the game's begining. "
  • Auto Assault: The Benefits of IRC and Gaming

    " When Auto Assault (or AA) starts up, the first thing you are going to want to do is play.  Of course that is what anyone is going to want to do.  Then you’ll want to be active in the community.  Why would you want to be active in the community?  Well for starters knowing other players is a great way to get grouping started along with the inevitable need to be in a clan.  Well, finding people in game is a great start, but if there are so many people who play the game then the amount you interact with in-game would be small.  So if you want to interact with a larger group of the community, then you’ll need to do so outside of the game itself. "
  • New Year's Resolutions...D&D Style

    " Over the years, I’ve made many a New Year’s resolution. I’m not going to tell you how the “lose weight” and “get more exercise” ones turned out, but suffice it to say I keep making that same resolution every year. I’ve come to the conclusion that New Year’s resolutions are one surefire way to plan failure and self-defeat.  After all, those champagne-sodden promises we make and proclaim each January 1st are destined to be broken. "
  • Guild Wars: New Year's Resolution

    " I don’t make New Years Resolutions. If you can’t stick to a diet in June, what makes January any different? However, do I have a list of things that I would like to accomplish this year. I won’t call them resolutions. I’ll just call them steps in my master plan. "
  • Lord of the Rings Online: New Year...New Game...New You."
  • Hottest MMOG Releases of 2006

    " Now that you've stumbled out of that drunken Christmas gluttony and all of the turkey sandwiches are consumed, it's time to look forward to what's coming up in the New Year.  The pickings have been slim this year. I'm not saying that these are terrible games; they aren't. However, it's time for something fresh and something that will take us out of this box. The 2006 stocking looks like it's going to be bulging with a plethora of new games for us to devour.  Will these new and shiny toys knock our socks off or will they end up on the shelf of dour disappointment? "
  • Vanguard: Game Terms 101

    " Are you new to MMOs or just a bit rusty on what all those terms mean? VTTH presents Game Terms 101 to help you decipher what is being said around you as you wander into Telon and other gaming worlds."
  • Guild Wars: Invici Monk

    "Ever wondered how invinci-monks work? Short on gold? Tired of pick-up-groups that leave you slamming your head against the keyboard while blinded with tears of despair? Guest writer HgFalling has provided a detailed description of how the invinci-monk functions for your reading pleasure. Click here to learn more about this poweful build."
  • Guild Wars: Welcome to Ascalon 101

    "
    This is not a walk-through. It may seem like one at first, but it's not. I'm not going to tell you how to do every quest, and I'm not going to take you step-by-step through pre-sear. That would be extremely boring, and if you managed to install the game without setting your house on fire, you can figure your way through most of the tutorial it without my help.
    These are answers to the questions I found were frequently asked in pre-sear Ascalon, with special attention to the things that were being answered incorrectly or inadequately. If you're new to Guild Wars, I hope this helps you. If you're experienced at Guild Wars, this will probably be stuff you figured out already, so why not go read our selection of articles and strategy highlights?"
  • Vanguard: Snow Days in Paris

    " Our virtual tour of the Vanguard community continues as the year draws to a close with Vanguard Mondes-Persistants. You will remember that we began this stroll through the Affiliated Sites in September with RP Union - they have remodeled since our visit, you might wish to stop by again. We then moved in October to look about Silky Venom and see what their staff of writers has been working on. Last month, November, Raya helped to show us around Vanguard Stratics and now, as the snow falls in Paris, our path brings us to a holiday conversation with Gardomyn. "

Now on to the real world. You can't make this stuff up.

As always, thanks for visiting TenTonHammer.com,
-- John "Boomjack" Hoskin

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Ten Ton Hammer Blog Update for Friday, May 04, 2007

  • Shay's Treehouse- Spin Control? Shay looks at current events in the Vanguard Community.
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