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DDO - Beta Journal #7 at Official Site

Posted Thu, Jan 05, 2006 by Awenyddion

Tactics, Tactics and More Tactics. When a journal starts out like this, what do you think it's going to be about? Read Beta Journal #7 to find out!

Float like a butterfly, sting like a bee

In the typical sandwich combat MMO, there’s little point in trying to dodge blows from a monster you’re fighting; it’s programmed to hit you regardless. While you can engage a DDO monster in that manner, real-time reactions will make you a much more efficient fighter (with a lot more hit points left over at the end of a fight). Don’t just stand in front of the enemy and trade blows. Keep those feet moving - to the flanks - adjust your position. Much like boxers and marital artists do, move around to keep your opponent off-balance. Nimble monsters present a challenge, they may move to face you as fast as you move away, so mix your movement by also jumping back and forth as you attack. I see too many barbarians and rangers (in light armor) trying to trade blows toe-to-toe. They may win, but are often more wounded than necessary and are soon dipping into their potion supply or crying for the nearest healer when the next encounter slams the party. And healers, just like fighters, are working on a strategic budget in any given dungeon crawl - there’s no automatic health or magic point regeneration here!

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Windows
Developer: Turbine, Inc.
Genre: Fantasy
Status: Published
Release Date: February 28, 2006
Fee: Free-to-Play
ESRB Rating: T

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