Rome wasn't built in a day nor was Roma Victor, RedBedlam's historically-based MMORPG. Released after three years in development, Roma Victor now stands as one of the few MMORPGs that focuses on history as well as realism. Heady from the indie MMO game development conference, Cody "Micajah" Bye was eager to sink his teeth into this niche title by the indie studio.
Unlike many games that you'll find in today's MMO marketplace, Roma Victor is – essentially – a giant sandbox. This is a world where you have options to do a large variety of different things – from building a fort, to making some armor, to fishing in a stream, to farming for food, to murdering your next door neighbor. All of these actions are available to you once you've progressed past your first ten quests.
A press release was issued today to announce that the folks behind Roma Victor are planning to gather at the historic Hardian's Wall.
“It's going to be a very humbling experience to stand in the ghostly ruins of a location we know so well as home to a thriving community in our own virtual recreation of the era,” says Kerry Fraser-Robinson, Managing Director of RedBedlam and lead developer on the Roma Victor project. “We're very keen to promote the educational and inspirational value of virtual worlds, as they can provide people from all over the world with exciting and highly interactive access to ancient history, which has been brought to life in a way never before realised.”
A press release was issued this morning with news about Victor Roma. This announcement includes news about new systems and more!
29th March 2007, Brighton - Independent UK developer RedBedlam Ltd recently published another “State of the World” insight into its development activities and is now pleased to announce a major planned update: “The Escalation”.
“The Escalation” update for Roma Victor is scheduled to be released in May 2007. As well as featuring significant updates for the guild and encounter systems, this free expansion includes a sophisticated mechanism for player elections, founding new settlements and even introduces the possibility of conquering, pillaging and looting these player-run settlements.