Updated Mon, Feb 13, 2012 by Ethec
...rather than thinly spreading points into a number of skills. Reason being: you can buy the first three points in various skills from the basic trainers found around the world for around 15k gold a piece (not chump change, but affordable in your mid-teen levels) Note we’re talking non-combat skills (blacksmithing, persuasion, etc.), not destinies and ability trees (might, sorcery, finesse).Here’s a partial list of basic trainers around Dalentarth and Ysa. (Note that you won’t be able to enter Ysa until you complete the Nyralim portion of the main quest.):
One exception to the Deep rather than Wide rule is Detect Hidden. One point in Detect Hidden will find you loads of hidden caches, treasures in hollow logs and rock piles, plus a sizable amount of gold you’d be pressed to come across otherwise.
Also, if you have to pick between Lockpicking and Dispelling, train Dispelling. Not only is click puzzling your way through Dispelling wards the harder of the two minigames, exploding wards can really mess up your character. Plus, Prismere Lockpicks will get you past any lock, and if you’re the sort that can’t leave a chest unopened (and apparently you are), chances are you’ll build up a decent supply of these.
Some items, like Purification Potions (which remove diseases) and Backpacks (which expand inventory by 10), have made my must-buy list. As long as I can afford them, I’ll always empty out a merchant of these items when I can find them. Your must-buy list might vary based on your skill investments.
Mid-range weapons like Chakrams get a ton of style points, but you have to be good with moving and dodging to stay close enough to hit, but far enough away to avoid getting really smacked by enemies. Those with sleepy fingers might want to stick to melee weapons, metal armor, and kite shields. But, again, no matter what your kit, remember to block and dodge!
Slow down and enjoy the journey! I’m less than a third of the way through the game 25 hours in. But my most fun so far has been the House of Ballads faction quest arc – something I would have easily skipped had I been speeding my way through the main story.
Given the fluidity of classes and roles in the game and the sheer amount of content, replayability isn’t a consideration and Reckoning is starting to feel like a hobby rather than just a game. Given that we're a month away from Mass Effect 3's release date, there's no reason not to take your time and enjoy the well-told story.