Ghost Fleets - SWTOR's Population Woes
When Star Wars: The Old Republic was launched in December 2011, BioWare made a decision to open the gates to a massive number of game servers in order to alleviate congested queue lines. Traffic at the time was spiky, queue times were frustratingly long and servers were filled to capacity. But unless you've been playing only on The Fatman, where the population remains consistently high, you've likely noticed a recent sharp decline in numbers. Only a handful of servers reach Heavy traffic status during peak hours lately, and a large number of them rarely break Light.
Where have all the Jedi gone? Find out with Ghost Fleets - SWTOR's Population Woes.