Posted Fri, Jun 08, 2012 by B. de la Durantaye
The depth and awesome factor of working mounted combat alone would be enough to put The Lord of the Rings Online: Riders of Rohan on our nominee list for Best Expansion of E3, but Turbine went and threw in a ton of other goodies to look forward to, making the expansion a very serious contender.
Keeping MMOGs current is a challenge all developers face when a game continues to pull in players year after year. With RoR, Turbine is combating their MMO wrinkles by adding things like volumetric lighting, flora displacement (that’s when grass goes all “whoosh” as you run through it), and new technology for trees which allows lightning-quick rendering of trees which appear life-like. These are components that add that little bit extra to a game to pull gamers in to a more immersive world.
Turbine also showed us their version of daily quests, which will come down the pike after RoR launch. During their travels, players will come across the town of Snowborn, which has been burned to the ground. The daily quest will have players rebuilding the city.
At first glance the premise may sound a little old-hat, but the implementation is anything but. Every day as players perform these quests they will see a little bit of the town rebuilt which will happen dynamically right in front of them in a phasing-sort of concept. That is to say that while the space will still be shared between all players, what each player actually sees on screen may differ greatly. The downside to this sort of daily quest system is that eventually the town will be fully rebuilt and the player will no longer have the daily quest to do. But that will take some time, and appropriately reward participants.
Riders of Rohan is approximately twice the size of the Moria expansion, in terms of new geography, and will be available September 5th to all players who purchase it. Preorders have been available since June 5, and preordering will instantly grant some of the goodies mentioned here.