Updated Sat, Mar 08, 2008 by Messiah
Damage is a hit point range describing how much hurt you'll put on your target per hit, and speed is how often you'll have a chance to hit. The damage range and speed (or "delay" between swings) in your weapon stats culminate in a value called "damage per second." This number is a simple average of the damage range divided by speed; it does not take into account critical damage, weapon bonuses (which typically benefit fast weapons more than slow ones; since bonuses are applied to each hit and faster weapons obviously hit more often) and the range of special abilities your character may enjoy by using a certain type of weapon. Nonetheless, DPS is an important baseline value when comparing weapons which otherwise similarly complement your skills and abilities.You can view the entire article here.