A Look at Life for Mage's at 60

Here we are, the first ever installment of the weekly Journal called "Life at 60". TTH will be taking a look at the concerns, comments, questions, tips, tactics and general know how of each class individually over the next few weeks, and asking for some feedback from you guys, the players! We have seen how there are so very many how to guides for leveling, for deciding which class to be, for starting areas, for the latest patch changes, but very few people have available a place where they can go to, to find very relevant topics concerning their class at 60, the level which we all play the most at, and which the information is most useful. To start things off, I will be looking at the Mage class, or the "Vending Machine Dream Team". A brief summary of what you all know and love about mage's, their supposed roles in groups and raids, their concerns, their enchant debates, their builds, their AOE farm lists, and much more will be listed here, and will be constantly added and looked at as time goes on, just as every other class. So please, sit back, and enjoy this brief look at some of the important issues Mage's are facing right now at 60.

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Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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