What will happen when two vastly different virtual worlds bridge the gap between them?

A very interesting project that is currently in the planning stages is a proposed link between the two immensely popular and successful virtual worlds, World of Warcraft and Second Life!

SL and WoW respectively represent the state of the art in the narrative and non-narrative, game and non-game metaverse, but their cultures, aims, and the experiences they provide are dramatically different. WoW players often dis on SL users ("Oh, it's just a boring social world"), and vice versa ("You can't *do* anything in WoW"), perhaps based partly on a lack of understanding and shared experience. Some people say WoW is prototyping the future of work and some people say Second Life represents the future of the Internet. Obviously something important is happening with each.

Enter SLoW. A first attempt towards uniting both ends of the virtual world spectrum by providing a temporary bridge (or at least a window) between them.

To find out more about this exciting proposal, or even get involved, follow this link to the SLoW home page!


To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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