Posted Tue, Nov 13, 2012 by ricoxg
2008 arrived and a company called Crytek produced Crysis, which featured North Koreans and aliens, two of my favorite targets. Ironically enough, the amount blood shed by North Korean Generals in Crysis wasn’t repeated until the rise of Kim Jong-un four years later. (Pretty sure there’s an alien involved in that particular situation, as well.)
While the game itself was pretty good, it’s actually the Crysis Engine that earns this title a place on our list. CryEngine was initially developed for the game Far Cry, but the second version of the software really took gaming to a new point after Crysis. Several mods began springing up around the game, and one of the biggest was the MechWarrior: Living Legends mod mentioned in my Preview of MechWarrior Online. MechWarrior Online itself, and several other newer games, are also picking up the CryEngine terrain modeling.
The ability to create large maps and significant ease with which mods were able to create new maps in Crysis really sets it apart from its peers as a game that has gone on to have far-reaching impact in its genre. The game’s engine is even being used to model environments space, which is something that I doubt any player of Crysis ever thought about while they looked around at the beautifully done island landscape in the game.