Updated Fri, Nov 30, 2012 by jeffprime
While MMOs always had PvE and a few had some form of PvP, Dark Age of Camelot brought us realm-versus-realm (RvR), also known as world-versus-world (WvW). No longer did gamers have to settle for fights against one or a few opponents; now you could take part in truly epic battles. Players could strive to take and hold keeps and towers in stark contrast to the simple player-versus-player duels of the past. Another forward-thinking aspect of the RvR in DAOC was the fact that there were three factions, which helped balance quite a bit. If one side was getting too powerful, the other two factions could concentrate on knocking them back down.