The Ten Ton Hammer Best of 2012 Awards - Page 8

Posted Tue, Dec 18, 2012 by Sardu

2012 has been an interesting year for the MMO industry. No two major launches were quite the same; combat systems, settings, and core game mechanics drew from a much broader spectrum than your typical cookie-cutter, EverQuest template MMO that typically decorate store shelves.

Active combat systems have risen to prominence this year, with the lines beginning to blur at a steadily increasing rate when it comes to what defines an FPS multi-player mode and a true MMO experience. Storytelling has also returned to the forefront, as MMO gamers have collectively grown beyond the point of weariness with lackluster kill ten rats questing, or spending larger amounts of quality time in a game setting that feels flat or even forgettable.

In other words, the status quo is beginning to change, and to be honest it's long overdue. When it comes to taking the industry boldly into the future - and not just arbitrarily for the sake of challenging convention - one game this year truly sets itself apart from the crowd. It may not completely revolutionize the way we play MMOs moving forward, but our pick for Best MMO of 2012 has clearly thrown down the gauntlet, and let it be known that the status quo simply doesn't cut it anymore.

ArenaNet is one of those rare game developers that has always marched to the beat of its own drummer. Rather than simply tapping out the same tired cadence we've all grown a bit too familiar with as new MMO releases parade by each year, Guild Wars 2 attempts to take the industry in new directions, bringing some much needed vitality and swagger to the genre.

GW2 is an expertly crafted game, and the passion and creativity of the developers shine through in every aspect of gameplay. GW2 also manages to pack in more value than pretty much any other game released this year, offering a compelling experience whether you're a diehard PvE traditionalist, hardcore competitive gamer, master strategist, or role-playing enthusiast.

In a blog post from ArenaNet developer Colin Johanson earlier this year, he described how one question factored into each element of Guild Wars 2 as it was being created: is it fun? A highly successful launch and a rabid fan base have hopefully provided Colin and co. a measurable answer to that question. Guild Wars 2 is an incredibly fun and immersive gaming experience, and one that will no doubt have a major influence on MMOs long into the future.

While deciding which game was deserving of our Best MMO award may have been a more challenging task in previous years, when we sat down to decide our winner this time around, there was no question that Guild Wars 2 is clearly the Best MMO of 2012. We've been nothing less than impressed by the quality of the overall experience - be it the combat system, original races, compelling personal stories, the amazing soundtrack, or even the massive content updates that have been added for free in the live game - and know that Guild Wars 2 has a very bright future indeed.

MAHAHAHAHA, how much did Turbine pay you to say what you said... Mounted combat is a joke... Im a veteran player of Lord Of The RIngs, and the game is in worse shape than it ever has been... I have been playing since day 1... The community is starting to turn into World Of Warcrafts community.. The game is laggy, Mounted Combat is broke, You Rubberband all over the place, due to the servers not being able to keep up with our clients, at least this is what we have to assume, since Turbine wont give us an official statement on whats going on.. raids are broken.. HEAVY IN YOUR FACE MONITIZATION Im sorry, go read the forums if you dont belive me. You will see for yourself.

Even though the mounted combat is cool I have to say Storm Legion brought so much more to the table.Trion is actually surpassing many people's expectation's with this xpac,it's hard to do that in today's mmo climate.Confused at the choice.

This sounds more like an editorial page than results from an actual contest.

There is far more "right" with the Riders of Rohan expansion than there are problems, and to the person who posted about rubberbanding and other issues, I can only say that I certainly haven't experienced them (and yes, I have been playing for a very long time). Futhermore, the LOTRO community remains the most mature-minded player base of any MMO out there. Sure, there are people who are annoying, exploitive, or just down right idiots but if you want to see just how bad it gets in open chat, feel free to log into any other game; LOTRO players as a rule are far more positive and polite. Also, the developers and community liaisons have worked hard to keep players updated with the status of bugs and the general direction in which they're heading...moreso than in any other games I've played.

The short of it: RoR was a massive undertaking and while there remains some tweaking to be done, the devs have done a fantastic job. Any Tolkein fan - any game fan can appreciate their work by experiencing the high level of immersion and great attention to detail in this expansion as is.

The community is starting to turn into World Of Warcrafts community. Is it not?

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