Posted Wed, Apr 24, 2013 by gunky
Personally, I'm a fan of the aesthetics of the player characters. Dwarves are nearly as wide as they are tall, with beady little angry eyes and beak-like noses. Half-orcs are bulky brutes with death-metal scowls and massive under-bites. Elves look haughty and arrogant, halflings are wee and wily. And tieflings are probably one of the more interesting races available in any game - the bastard offspring of demons and mortals, with crazy goat-horns and spear-tipped tails.
Character models have a cool blend of cartoony stylization and gritty warts-and-all realism, and some of the armor looks fantastic. Even at low levels, the armor looks elaborate and cool - none of that dull, color-mismatched bargain-bin lowbie armor like you find in other games.
And it's not just the player characters that look awesome. Even the early-game mobs like orcs and wererats have a cool look to them. Sharp eyes will be able to pick out visual details from their favorite book illustrations. The monsters are just as detailed and visually interesting as the player characters.
That's not to say that Neverwinter uses bleeding-edge graphics tech that will burn your GPU out. That's not what MMOs do. But it does manage to look good without chewing up huge amounts of system resources.