Posted Wed, Apr 24, 2013 by gunky
One of the most exciting features of Neverwinter is the ability for players to create their own adventures, using a content-creation tool called the Foundry. This has proven to be an awesome tool in Star Trek Online, with some users creating new adventure modules as good as or better than the stuff created by the studio. Dungeons & Dragons has a long history of published adventure packs, starting all the way back in the 1970s and continuing on today, and many of these will surely be recreated by enterprising players.
Obviously it won't all be masterpieces and conversions of the Tomb of Horrors. There is also certain to be a flood of unplayable crap as well, from the buggy, unfinished experiments of enthusiastic but unskilled neophytes to the pointless, punishing pranks of seasoned trolls. That's the nature of the beast, though, and one of the things that makes it so awesome. Giving a powerful tool with no quality control to a large group of interested amateurs can produce some unpredictable results. Finding those few diamonds in the piles of slag and offal makes it all worthwhile.
Neverwinter starts open beta on April 30, with pre-order customers getting up to a 5-day head start. Check it out then, and add your own reasons to this list.
Got another reason why players should check out Neverwinter? Let us know in our comments!