The Vanguard take on fluff content.
Our editorial topic this week is non-adventuring, "fluff" content. While cantankerous ol' Ethec says fluff is just padding for a poorly-made game, Lady Sirse on the Vanguard - TenTonHammer site is all for it in Vanguard: Saga of Heroes. Will so-called fluff define the next-generation of MMOGs?
Houses, clothing, crafting, mounts, unique travel modes and even quests could all to a point be called the fluff of MMOs. Is fluff such a bad thing? I think perhaps it is exactly this type of content that draws fans by the million to the genre.
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