Archive

The MMO Graveyard - Page 2

Posted Wed, Oct 30, 2013 by Sardu

Auto Assault

Even if the crew from NetDevil never quite reached the kind of commercial successes I always felt they deserved (had JGE ever had a chance to launch, things might have gone quite differently) I consider them to be some of the most innovative thinkers in the industry. When Auto Assault first launched, it was during a phase when many developers began to question the necessity to tether MMO gameplay so rigidly to a carbon copy of Dungeons & Dragons. Unlike many of its peers, however, AA not only offered the first destructable environments in the genre, but also attempted to prove that avatars need not always be humanoid.

The irony there, of course, is that humanoid avatars were shoehorned into the game where they didn't really need to exist at all. Still, I'll always have fond memories of ramming into every fence and building I could find to gather crafting materials, and squashing bugs as I sped down the highway like Mad Max translocated into the middle of a Starship Troopers invasion scene.

Fury

One of the shortest lived MMOs to date, I would still argue that Fury was simply ahead of its time. When it originally launched back in 2007, gamers were still warming up to the concept of a purely PvP-focused MMO, even though during that same period it was considered commercial suicide to release a shooter without online multiplayer modes. Go figure.

Ehm ...SWG..???

You're absolutely right; SWG was intended to be on the list, but for some reason I managed to skip a page prior to publishing. Working on getting it added back in now!

WHO? Or is it "too soon?"

One publisher, NCsoft, represents fully one third of this list. As a former City of Heroes fan and player who spent a lot of time and money on that game, I won't be wasting any more money on their games. On the one hand, it's nice to reminisce about games from years past. On the other, it's really shameful when a company shuts down a game in a genre that, unlike most games, demands (or at least induces) repeated investment in the game to keep playing, and whose customers' hard work and investment are destroyed with the flip of a switch.

And for one publisher in the industry to so disproportionately represent the mantle of MMO Killer... well, it just seems like pretty bad business decisions to me to keep shutting down games and kicking communities to the curb.

I can't wait for City of Titans to get underway. I'm really hoping that it will change how the industry views its customers and how games are made.

I think Motor City Online should be on here. While not a MMORPG it was still a MMO. Always wanted to play it, but since MMOs at that time were still a fairly new concept, my father was afraid of hackers stealing his credit card info so he wouldn't let me play it(I was a kid when it came out).

I did not play most of these games, but I did play and love CoH from 2004 until it closed. I am not one of those screaming cheerleader fanbois though; it is apparent why CoH closed to me and many others who have moved on from CoH. Do I miss CoH - Absolutely!! I do however understand that fiscally speaking it was time for CoH to close down. Sure the closing could have been handled much better, but truth be told even if it had a "proper" sun-setting...there would still be those rabid anti-NCSoft people out there. Most people who played CoH are not boycotting NCSoft; all of my SG and most people from the global channels I knew moved on to GW2. As for the future...and City of Titans...I held off on the KS for that one...I'll believe it when I see it.

Perhaps all of your friends moved to GW2 with you, but not one person in the two SGs I was in, is anywhere near an NCSoft game. Nor are any of my CoX casual acquaintances in any NCSoft game. Perhaps that makes me a "rabid anti-NCSoft person" or maybe it just means "once bitten, a million times shy." Or maybe it means I don't like having almost seven years worth of work and financial expenditure obliterated on someone else's whim. If you are comfortable trusting NCSoft to handle your gaming future with care and respect, well... that's your right. I don't kid myself as to their true motivations, which have nothing to do with serving their loyal customers and everything to do with showing you who's really the boss. Hint, it aint you.

Caveat emptor! Meanwhile I actually did donate to the City of Titans kickstarter. I like to give money to a less bloodthirsty overlord, that's just me. Meanwhile you and your pals enjoy shank's-mare all over GW2. I prefer to wait until I can fly again.

News from around the 'Net