Posted February 14th, 2008 by Messiah
+To Hit Bonus - Some weapons and armor have +to hit bonuses. This number effects your base chance to hit your enemy. Against an enemy that is the same level as you are you have a base 5% chance to miss with melee and 4% with spells, assuming that you have maxed weapon skill for that level. By raising the to hit ability you can reduce your chance to miss down to 0% for melee and ranged and 1% chance to miss with spells.You can read all about it in the update to the Choose Your Weapon guide, and then comment in our forums.