New Pirates of the Burning Sea Devlog: Spam Handling

A cannon ball to the face might be called for.

A cannon ball to the face might be called for.

The Pirates of the Burning Sea devs walk you through some of the challenges of dealing with gold farmers and what they plan to do about them in this new developer log.

While I knew that we’d be facing trouble from goldfarmers and goldselling spammers from the moment we launched, some part of me was still surprised at the volume and aggressiveness of the spammers. Our GM staff is keeping up with them, but every minute they spend dealing with spammers is a minute longer someone with a legitimate problem is waiting in the queue.

The thing about spammers is that they’re adaptive. You shut down their access at one point, and they pop up again somewhere else, whack-a-mole style. This means you have two options for dealing with them: you write systems that adapt along with them, or you involve humans in the process. We’re going to be doing some of each.

Read more at the Burning Sea community site.


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