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WoW Mage Guide: Spell List

Posted November 20th, 2005 by Ratboy

5.1.1 - Fire Spells

Spell Name

Spell Type

Gained
at Levels

Spell Description

Fireball

Spell

6, 12, 18, 24, 30, 36, 42, 48, 54, 60

Shoots out a high damage fireball that damages the target immediately as well as extra damage over time.

Fire Blast

Instant

6, 14, 22, 30, 38, 46, 54

Instant cast fire damage spell.

Flamestrike

Spell

16, 24, 32, 40, 48, 56

Calls down an Area of Effect pillar of fire, that damages all enemies in it immediately, as well as further damage over time.

Fire Ward

Self-Buff

20, 30, 40, 50, 60

Creates a ward that absorbs fire damage.

Scorch

Spell

22, 28, 34, 40, 46, 52, 58

A low damage and quick to cast fire attack.

Pyroblast

Spell

24, 30, 36, 42, 48, 54, 60

A high damage fireball that takes a longer time to cast.

Blast Wave

Spell (Talent Required)

36, 44, 52, 60

Sends out a 10yd area of effect nova that dazes nearby enemies.

Combustion

Self-Buff (Talent Required)

40

When activated, will give your next fire spell a 100% critical chance.

5.1.2 - Arcane Spells

Spell Name

Spell Type

Gained
at Levels

Spell Description

Arcane Intellect

Buff

1, 14, 28, 42, 56

A buff that increases the target’s Intellect stat by a set amount (dependant on the rank of the spell).

Conjure Water

Spell

4, 10, 20, 30, 40, 50, 60

Creates an amount of water based on the caster’s level. This water is treated as a “conjured item” and will eventually disappear.

Conjure Food

Spell

6, 12, 22, 32, 42, 52

Creates an amount of food based on the caster’s level. This food is treated as a “conjured item” and will eventually disappear.

Polymorph

 

Spell

8, 20, 40, 60

Transforms an enemy into a sheep for a set amount of time. While an enemy is a sheep they cannot do anything, but regain health and mana extremely quickly. Attacking a sheep will break the spell.

Arcane Missiles

Spell

8, 16, 24, 32, 40, 48, 56

A spell that has the caster launch Arcane Missiles at the target every second for damage.

Dampen Magic

Buff

12, 24, 36, 48, 60

Dampens damage taken from enemy magic attacks, as well as healing received from other players.

Arcane Explosion

Instant

14, 22, 30, 38, 46, 54

An area of effect spell that centers on the caster and deal arcane damage.

Detect Magic

Instant

16

Detects Beneficial magic effects on the target for 2 minutes.

Amplify Magic

Buff

18, 30, 42, 54

Buffs the target so they take further damage from magic attacks and gain more health from heals.

Remove Lesser Curse

Instant

18

Removes 1 curse from a friendly target.

Blink

Instant

20

“Blinks” the caster forward from his current position 20 yards.

Teleport: Darnassus /Ironforge /Orgrimmar /Stormwind /Thunder Bluff /Undercity

Spell

20/30

Teleports the caster to the destination city. Requires a Rune of Teleportation.

Evocation

Spell (Talent Required)

20

When channeling this spell, the caster’s mana regeneration is active and increased by 1500%.

Mana Shield

Self-Buff

20, 28, 36, 44, 52, 60

Absorbs a set amount of physical damage, transferring it to mana instead.

Counterspell

Instant

24

Counters an enemy’s spellcast and prevents any spell from that school to be cast for 10 seconds.

Conjure Mana Agate/ Jade/ Citrine /Ruby

Spell

28, 38, 48, 58

Creates a soulbound Mana Crystal that can be used to gain additional mana. This item is treated as a “conjured item” and will eventually disappear.

Pressence of Mind

Instant (Talent Required)

30

When activated, the next spell with a casting time of under 10 seconds becomes instant cast.

Mage Armor

Self-Buff

34, 46, 58

Increases your resistance to all magic by a set amount and allows 30% of mana regeneration to continue while in combat.

Portal: Darnassus /Ironforge /Orgrimmar /Stormwind /Thunder Bluff /Undercity.

Spell

40/50

Creates a portal that the caster and any party members may click on to travel to the destination city. Requires a Rune of Portals.

Arcane Power

Self-Buff (Talent Required)

40

Increases spell damage by 35% as well as increasing spell mana cost by 35%. Lasts 15 seconds.

Arcane Brilliance

Buff

56

Group buff for Arcane Intellect Rank 5. Requires an Arcane Powder to cast.

5.1.3 - Frost Spells

Spell Name

Spell Type

Gained
at Levels

Spell Description

Frostbolt

Spell

4, 8, 14, 20, 26, 32, 38, 44, 50, 56

Shoots out a frostbolt that deals direct damage and slows enemy movement by 40%.

Frost Armor

Self-Buff

10, 20

Creates armor for frost that increases armor. If the caster is struck while the armor is up, the enemy may have their movement slowed by 30% and attacks by 20%.

Frost Nova

Instant

10, 26, 40, 54

Unleashes a nova of frost that traps enemies for up to 8 seconds. Damage may interrupt this trap.

Blizzard

Spell

20, 28, 36, 44, 52, 60

Rains down ice shards over an area for constant damage.

Cold Snap

Instant (Talent Required)

20

Ends the cooldown on all Frost based spells.

Frost Ward

Self-Buff

22, 32, 42, 52

Creates a ward that on the caster that absorbs any frost based damage up to a certain amount.

Cone of Cold

Instant

26, 34, 42, 50, 58

Releases a cone of cold that damages enemies caught in it, and slows them by 50% for 8 seconds.

Ice Block

Instant (Talent Required)

30

Turns the caster into a block of ice that prevents all damage for 10 seconds. You cannot attack or move during this time.

Ice Armor

Buff

30, 40, 50, 60

Creates armor for frost that increases armor and frost resistance. If the caster is struck while the armor is up, the enemy may have their movement slowed by 30% and attacks by 20%.

Ice Barrier

Instant (Talent Required)

40, 46, 52, 58

Shields you and absorbs a set amount of damage. While the shield is up, spells will not be interrupted.



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