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Section 5.2 - Mage Talents

Updated Thu, Feb 21, 2008 by Ratboy

5.2.1 - Fire Talents

Talent Name

# of Ranks

Points required in talent tree

Talent Description

Improved Fireball

5

0

Reduces the casting time of Fireball by 0.1 seconds per level.

Impact

5

0

Gives your Fire spells a 2% chance to stun your target per level.

Ignite

5

5

Critical strikes from Fire spells will cause the target to burn for an extra 8% of the damage per level.

Improved Fire Blast

5

5

Reduces the cool down of your Fire Blast spell by 0.5 seconds per level.

Flame Throwing

2

5

Increases the range of your fire spells by 3 yards per level.

Incinerate

2

10

Increases the critical strike chance on your Fire Blast and Scorch spells by 2% per level.

Pyroblast

1

10

Allows the caster to learn the Pyroblast spell.

Improved Flamestrike

3

10

Increases your critical strike chance from Flamestrike by 5% per level.

Burning Soul

3

10

Gives your fire spells a 25% chance per level not to lose casting time when you take damage.

Improved Scorch

5

15

Your Scorch spells have a 20% chance per level of making your target vulnerable to fire. Target’s made vulnerable take increased fire damage by 2%. This ability stacks on itself.

Improved Fire Ward

2

15

Causes 20% of the fire damage absorbed to be reflected back to the caster. At level 2 this increases to 35%.

Critical Mass

3

20

Increases the critical strike chance of your Fire spells by 2% per level.

Blast Wave

1

20

Allows the caster to learn the Blast Wave spell.

Fire Power

5

25

Increases damage done by Fire spells by 2% per level.

Combustion

1

30

Allows the caster to learn the Combustion spell.

5.2.2 - Arcane Talents

Talent Name

# of Ranks

Points required in talent tree

Talent Description

Arcane Subtlety

3

0

Reduces threat generated by offensive Arcane spells by 20% followed by 10% for each additional level.

Arcane Focus

5

0

Reduces the chance that the opponent will resist your arcane spells by 2% per level.

Improved Arcane Missiles

5

0

Gives you a 20% chance per level to ignore damage interruption while casting Arcane Missiles.

Wand Specialization

5

5

Increases damage dealt from wands by 5% per level.

Arcane Concentration

5

5

Gives you a 2% chance per level of entering a Clearcasting state where the mana cost of your next spell is reduced by 100%.

Improved Dampen Magic

2

10

Increases the effect of your Dampen Magic spell by 25% per level.

Improved Arcane Explosion

5

10

Reduces the casting time of your Arcane Explosion by 0.3 seconds per level.

Evocation

1

10

Allows the caster to learn the Evocation spell.

Improved Mana Shield

2

15

Decreases the Mana lost per point of damage taken by 10% per level.

Improved Counterspell

2

15

Gives your Counterspell a 50% chance per level to silence your target for 4 seconds.

Arcane Meditation

5

15

Allows 3% of your mana to continue regeneration per level.

Presence of Mind

1

20

Allows the caster to learn the Presence of Mind spell.

Arcane Mind

4

20

Increases your maximum mana by 2% per level.

Arcane Instability

3

25

Increases your spell damage and critical strike chance by 1% per level.

Arcane Power

1

30

Allows the Caster to learn the Arcane Power spell.

5.2.3 - Frost Talents

Talent Name

# of Ranks

Points required in talent tree

Talent Description

Improved Frostbolt

5

0

Reduces the casting time of your Frostbolt spell by 0.1 seconds per level.

Permafrost

5

0

Increases the duration of your chill effects by 1 second and 0.5 seconds every level thereafter.

Ice Shards

5

5

Increases the critical strike bonus of your frost spells by 20% per level.

Winter’s Chill

3

5

Increases the power of your Chill effects by slowing the target’s movement by 4% and 3% every level after.

Improved Frost Nova

2

5

Reduces the cooldown of Frost Nova by 2 seconds per level.

Piercing Ice

3

10

Increases the damage done by Frost spells by 2% per level.

Cold Snap

1

10

Allows the caster to learn the Cold Snap spell.

Improved Blizzard

3

10

Adds a chill effect to your Blizzard spell. This effect lowers the target’s movement to 70% of normal speed. At second level this is reduced to 50% and finally 35% at the last level.

Artic Reach

2

15

Increases the range of Frostbolt, Cone of Cold, and Frost nova by 10% per level.

Frost Channeling

3

15

Reduces the mana cost of your frost spells by 5% per level.

Shatter

5

15

Increases the critical strike chance of your frost spells against frozen targets by 10% per level.

Improved Frost Ward

1

15

50% of the damage absorbed by your Frost Ward is added to your mana.

Ice Block

1

20

Allows the caster to learn the Ice Block Spell.

Improved Cone of Cold

3

20

Increases damage dealt by your Cone of Cold spell by 15% and then 10% for each additional level.

Frostbite

5

25

Gives your chill effects a 3% chance per level to freeze the target for 5 seconds.

Ice Barrier

1

30

Allows the caster to learn the Ice Barrier Spell.

 

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