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Hunter Guide

Updated Tue, Oct 06, 2009 by DarkFact

Arena Guide - Hunter


<< Return to Ten Ton Hammer's Guide to the Arena

Welcome to the TenTonHammer Arena Hunter Guide!

Gear

As a Hunter, your primary concern should be outliving the other combatants and doing ranged DPS the best you can, both stamina and damage weaponry will help you, which you will probably have obtained during your instance runs and PvP prior to the Arena. Try to avoid focusing too much on damage, as Hunters tend to get picked off quickly due to how deadly they can be. Once you start getting Arena and PvP gear, you will improve faster than most because of your survivability.

As with every other class, get your insignia as fast as you can so you can dispel movement impairing abilities and hopefully get a damage increasing trinket to get your burst damage up should you need it during a battle. Other than that, it's largely up to you!

Popular Talent Builds

Hunters have the most variety when it comes to popular talent builds within the Arena, if you're only doing 2v2, Beast Mastery will be the best option to go with since your pet gains a good damage boost and you're able to take someone down fast. However, if you take a look at high ranked 3v3 or 5v5, you will notice both Marksman and Survival are viable.

All in all, you can't go wrong with any certain talent spec, though it is recommended by some you get an improved sting from Mark so you can annoy cleansers with this and your pet.

Tactics

If you're a NightElf, a popular ambush is to Shadowmeld as soon as you're ready and wait for the enemy to come scouting for you, you can then send your pet and begin attacking by surprise, giving you a few shots in without them seeing you.

If you bring a scorpid pet, you can sic it on someone and have it do its poison attack, coupled with your stings, it will be hell for enemy cleansers to keep themselves and others alive with their mana reserve intact!

Always focus on one target but don't be afraid to move out of line of sight of the enemy, a Hunter can always pop a few shots in and retreat, effectively "kiting" people or disrupting their initial strategy by getting a few hits in.

While direct burst damage is good, try to keep traps around and your pet ontop of a healer or caster, which should be your first targets. Cast interruption and general annoyment are great during an Arena match.

Don't forget you can bandage! you can always run away and bandage up if you've received too much damage up front.

Stay tuned for more updates to this guide, remember, you will win some, you will lose some, but in the end, play to have fun!


Got different tactics, tips, strategies, questions or comments? Email me at Medawky@TenTonHammer.Com!

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