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SGW - Chris Klug Interview at Gamecloud

Posted Mon, Mar 06, 2006 by Awenyddion

Here's a good way to start the day! Gamecloud has an interview with CME's Chris Klug What are they talking about? Duh! Stargate Worlds!

Gamecloud - First, why did the development team decided to pick a licenced property like Stargate for their first game, rather than develop an original IP for their MMORPG?

Chris Klug - The founders are big fans of Stargate and also it takes less time to develop a game based on a license than a game based on original IP. And you have to make sure that the new IP is any good. Stargate also gives us credibility.

More Stargate Worlds Information and News.

It's certainly been an interesting ride for Cheyenne Mountain Entertainment (CME) over the last few years.

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The Stargate IP has had a colorful gaming history.

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If you've been following the sage out of Cheyenne Mountain Entertainment, you already know that Stargate Worlds is dead in the water and that the developer’s third-person shooter, Stargate Resistance, will be getting the axe on January 15th, 2010 as part of the licensing termination from MGM in November.

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Few things have been as big an embarrassment to the gaming industry as the dramatic saga surrounding Cheyenne Mountain Entertainment and the Stargate Worlds (SGW) MMOG.

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Around the Web

Windows
Developer: Cheyenne Mountain Entertaiment
Genre: Science Fiction
Status: Cancelled
Release Date: TBA
Fee: TBA
ESRB Rating: RP

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