Karazhan


Table of Contents

  • 1.0 Karazhan Main
    • Karazhan Introduction
  • 2.0 Stables
    • Attumen the Huntsman
  • 3.0 Grand Ball Room
    • Maiden of Virtue
    • Moroes
    • Opera Event
  • 4.0 Menagerie
    • Curator
  • 6.0 Guardian's Library
    • Shade of Aran
  • 7.0 The Celestial Watch
    • Netherspite
  • 8.0 Gamesman's Hall
    • Chess Event
  • 9.0 The Repository
    • Terestian Illhoof
  • 10.0 Netherspace
    • Prince Malcheezar
  • 11.0 Master's Terrace
    • Nightbane

Introduction

Karazhan was Medivh's Tower, long ago before Medivh opened the portal he studied here, and from the looks of it, held a large amount of parties and guests at all times, entertaining them with operas, diners, and galleries. Now, it is a haven for demons and evil entities to haunt, and though some traces of Medivh's magic are still left, it's up to you to eliminate the evil entities within!

Welcome to Ten Ton Hammer's Karazhan Guide! We will take you through the appropiate strategies for every boss, their loot, and how to finish up the questlines you get for this 10-man instance, which is the first you must visit if you intend to go to larger PvE raids!

This guide will assume you are attuned to Karazhan before starting. If you don't know how to get attuned, go here to find out!

Raid Requirements and Attunement

Attunement

Visit our attunement guide to know how you can attune yourself to Karazhan!

Organization

Karazhan is a 10-man dungeon. It is recommended that you bring 2-3 healers, 2 tanks, and the rest DPS classes (1 mage and/or warlock prefered!)

 


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Last Updated: Mar 13, 2016

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