Another studio proves
that it truly isn't a small world after all....




For those of you that don't believe a gaming studio owned by a
professional athlete can make it, here's yet more proof that the
company is serious about making games. With the BigWorld license, 38
Studios will be able to focus on the content in their world rather than
creating their own propreitary engine. Technology is a big step in
creating a game, and this announcement really proves the point that 38
Studios is serious about making the ultimate MMO gaming experience.
Here's the full release:



style="font-weight: bold;">38 STUDIOS LICENSES BIGWORLD
TECHNOLOGY SUITE



BigWorld Technology Suite
to Provide Technical Foundation for Upcoming Original MMOG



MAYNARD,
MA, February 26,
2007

– 38 Studios (http://www.38studios.com), a
pioneering entertainment force delivering a broad spectrum of immersive
products, today announced the company has entered into an agreement
with BigWorld to license its BigWorld Technology Suite.  The
licensed engine will provide 38 Studios with the tools and technologies
to support an unparalleled OEE™, (Online Entertainment
Experience), for its upcoming massively multiplayer online game.

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"BigWorld provides the
most proven, robust and technically solid game
engine and toolset available, while still allowing us to be flexible
and tailor the technology specifically to our game," said Jon Laff, 38
Studios' Chief Technology Officer.

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Led by the artistic
vision of Todd McFarlane and the enthralling
storytelling of R. A. Salvatore, 38 Studios is developing an original
IP – a world made up of fantastical elements, settings,
characters, creatures, rules, and experiences. The IP will encompass
multiple media forms including the online game experience that is
currently scheduled for release in late 2010.

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"38 Studios is in a
unique position in the MMOG market with an exciting
project underway," said Gavin Longhurst, Vice President of Business
Development at BigWorld. "Our engine and toolset is very flexible, and
allows them to use the technology in a very specific way that is ideal
for long-term projects such as this. We are thrilled to be working with
such a professional and talented group of game developers."

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President and CEO of 38
Studios, Brett Close added, "In our current
development phase, 38 Studios is focused on prototyping the exceptional
quality of our signature Online Entertainment Experience. 
This process can only come from tools and technology designed to
deliver flexibility, efficiency, performance, and processing
power.  By licensing the BigWorld Technology Suite, we are
empowered as developers to exceed the expectations of gamers, and
ultimately achieve cross-media market penetration based on a completely
original IP."

Last Updated: Mar 13, 2016

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