We Can't Get Enough AoC!



At GDC Cody "Micajah" Bye was able to sit down with Age of Conan Game
Developer, Jason Stone. Jason was more than willing to answer a barrage
of questions and tells us some new information about the depth of the
game. He covers the DPS (Damage Per Second) of the classes, how healers
will get to enjoy the combat as well, spellweaving (yes, it's still
in!), PvP: its risks and rewards and the stats and levels of PvP as
well as his definition of "active playing" and how it all plays out in
Age of Conan. You're not going to want to miss this video.



To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.

Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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