Hint Dropping Found Within

For the last of the Turbine video interview series from GDC (which included LotRO Exec. Producer Jeffrey Steefel and DDO Exec. Producer Kate Paiz), Ten Ton Hammer's Garrett Fuller chatted with Turbine VP of Product Development Craig Alexander last week in San Francisco at Game Developers Conference. Alexander detailed the niche Turbine's powerhouse of licenses (D&D, Lord of the Rings) have carved out and what new things the longtime massively multiplayer game developer must do to remain competitive in today's market, ending the interview with a few dropped hints about the future of Turbine.


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Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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