Gameplay Pace in LotRO Op/Ed

Posted Mon, Apr 10, 2006 by Ethec

Setting the Pace in LOTRO

Players and their playing styles evolve, and so MMOGs must meet not only the needs of a varied player base, but the changing needs of each individual player. Shayalyn contends that Lord of the Rings Online (LOTRO), a decidedly niche market game, will be populated by intelligent, mature gamers. But will the pace of LOTRO be too slow? How will this game be, if not all things to all players, then most things to many?

It’s pretty clear to me that Lord of the Rings Online (LOTRO) will attract gamers who prefer a more leisurely pace, although I could be wrong (it’s known to happen). Still, the evidence I see based on the folks who frequent the official LOTRO forums suggests a potential game population that is educated, literate (imagine that!), and mature. And while I’ve certainly come across intelligent and mature power gamers, most of the real lore junkies who haunt the LOTRO forums and keep the Turbine devs honest don’t strike me as the sort of people who will go rushing full tilt toward the endgame. Most seem to be of a mind that LOTRO will be the sort of game that’s meant to be savored.

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