Interview with Brian "Psychochild" Green at IMGDC 2.0

Fresh ideas from the indies. Can they change the games you love and play?
Fresh ideas from the indies. Can they change the games you love and play?

Brian Green is a veteran game developer, writer, and the co-founder of Near Death Studios, a company which owns and operates Meridian 59, one of the earliest graphical MMOGs. Ten Ton Hammer's Cameron Sorden snagged some time with him at this year's IMGDC to talk to him about storytelling in games and innovation from the indie crowd.

Ten Ton Hammer: Why don't you start by telling us a little bit about what you're working on. What's cooking?

Brian: Most of my work recently has been consulting work. I've been consulting with a bunch of different companies lately. It's kind of the time for it. There're a lot of people that want to make online games right now. Games like World of Warcraft and even Second Life, with all of its media attention, have helped with that. A lot of those people are realizing that these games are bigger than they thought, and they want someone experienced working with them.

About the Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.
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