|
NAME
|
LEVEL
|
STAMINA COST
|
COOLDOWN
|
FOLLOW-UP ATTACKS
|
WEAPON REQUIRED
|
DESCRIPTION
|
Sweep
 |
2
|
20
|
10s
|
|
Oar
|
This attack cuts a swathe through enemies inflicting damage on multiple targets. |
Slam
|
4
|
22
|
15s
|
|
Such is the power of this attack that it knocks the target backwards. |
|
Cunning Strike

|
5
|
30
|
8s
|
|
Dagger
Two-Handed Edge
Two-Handed Blunt
One-Handed Sword
One-Handed Blunt
One-Handed Axe
|
This deceptive attack appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
|
Bleeding Puncture

|
30
|
10s
|

|
|
This arrow strike penetrates and passes through the enemy. The resulting puncture wound bleeds heavily causing damage for a short time.
|
Effect |
Causes 2-5 piercing damage every 1 second
|
|
Cunning Strike II

|
|
34
|
9s
|
|
Dagger
Two-Handed Edge
Two-Handed Blunt
One-Handed Sword
One-Handed Blunt
One-Handed Axe
|
This deceptive attack appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
|
Pin Down

|
65
|
30s
|


|
|
A well placed arrow shaft that slows the target’s movement.
|
Effect |
+50% Hinder Movement
|
|
Vicious Strike
|
10
|
39
|
12s
|
|
Two-Handed Edge
Two-Handed Blunt
One-Handed Sword
One-Handed Blunt
One-Handed Axe
|
This attack inflicts a bleeding wound but appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
|
Incapacitating Stabs

|
86
|
30s
|


|
|
Snares the target, greatly reducing it’s movement speed.
|
|
Piercing
Shot I

|
45
|
12s
|
|
Crossbow |
The incredible force of this arrow strike drives the missile through the first target, striking any other targets in its path.
|
|
Salvo

|
|
40
|
20s
|
|
|
The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows.
|
|
Cunning
Strike III

|
11
|
|
|
|
Dagger
Two-Handed Edge
Two-Handed Blunt
One-Handed Sword
One-Handed Blunt
One-Handed Axe |
This deceptive attack appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes. |
Cunning
Strike IV
|
13
|
|
|
|
This deceptive attack appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
|
Armor
Ripper I

|
|
|
45s
|
|
|
The head of this arrow is designed to tear apart any armor it strikes, from plate armor to monstrously tough hides.
|
Vicious
Strike II

|
|
60
|
13s
|
|
Dagger
Two-Handed Edge
Two-Handed Blunt
One-Handed Sword
One-Handed Blunt
One-Handed Axe
|
This attack inflicts a bleeding wound but appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
Cunning
Strike V

|
|
65
|
13s
|

|
This deceptive attack appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
Cunning
Strike VI

|
|
69
|
14s
|

|
Dual wield
One-Handed Sword/Shield
Dual wield
One-Handed
Blunt/Shield
|
This deceptive attack appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
|
Pin Down II

|
|
156
|
30s
|



|
|
A well placed arrow shaft that slows the target’s movement.
|