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Social Networking in Online Games

Posted Fri, Apr 25, 2008 by Taea

Players Only has posted a great video report on the current state of social networking in online games. Personalities from nearly every gaming house, including NCsoft's Chris Chung, add their comments. Footage from Richard Garriott's Tabula Rasa can be spotted as well.

We discover why massively multiplayer online (MMO) titles - persistent virtual worlds designed for thousands to simultaneously interact with and enjoy - and social networks are exploding in popularity. Also explored: Online culture, ways games can help build personal relationships and just what it takes to create the Internet's most popular 3D worlds.


Garriott-Spacesuit.jpg

Richard Garriott is getting his own documentary chronicling his journey into the final frontier.

Release Date, News, Official Announcements
Tue, Nov 22, 2011
Martuk
Lord-British.jpg

Richard Garriott talks about his early game works and his disappointment with the 2011 version of Ultima Online.

News
Thu, Nov 10, 2011
Martuk
Richard_Garriot.jpg

A three-judge appeals court panel has upheld Ultima creator Richard "Lord British" Garriott's $32 million judgment against NCsoft dispute.

News
Tue, Oct 25, 2011
Martuk
Britannia-Manor.jpg

Ultima series and Tabula Rasa creator Richard Garriott is selling a piece of his kingdom. Britannia Manor II is now on sale.

News
Wed, Oct 19, 2011
Martuk
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