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Social Networking in Online Games

Posted Fri, Apr 25, 2008 by Taea

Players Only has posted a great video report on the current state of social networking in online games. Personalities from nearly every gaming house, including NCsoft's Chris Chung, add their comments. Footage from Richard Garriott's Tabula Rasa can be spotted as well.

We discover why massively multiplayer online (MMO) titles - persistent virtual worlds designed for thousands to simultaneously interact with and enjoy - and social networks are exploding in popularity. Also explored: Online culture, ways games can help build personal relationships and just what it takes to create the Internet's most popular 3D worlds.


Tabula-Rasa.JPG

Years have passed since the cancellation of Tabula Rasa, but some fans still want the game back.

News
Thu, Jun 06, 2013
Martuk
Garriott-Tabula-Rasa.jpg

Richard Garriott explains what happened with Tabula Rasa and why it failed after such a short time.

Interviews, News
Tue, Dec 13, 2011
Martuk
Garriott-Spacesuit.jpg

Richard Garriott is getting his own documentary chronicling his journey into the final frontier.

Release Date, News, Official Announcements
Tue, Nov 22, 2011
Martuk
Lord-British.jpg

Richard Garriott talks about his early game works and his disappointment with the 2011 version of Ultima Online.

News
Thu, Nov 10, 2011
Martuk

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