Posted April 29th, 2008 by Boomjack
Welcome to the 818th Edition of Loading...
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Daily Column
Loading... the reason the Mars rover mission was such a success.
First, the Ten Ton Pulse, your finger on the beating heart of the MMOG industry.
If the Top 10 isn't enough, we now show the Top 20 and Top 50 lists as well, available to everyone on our homepage. (What is Pulse?)
City of Heroes celebrated four years in service yesterday by having the staff wear nothing but capes to the office. Congratulations to NCSoft and the CoH team. Matt "Positron" Miller posted his thoughts regarding the four-year ride. Here is a snippet.
"I can’t tell you how excited I am for our game’s future, and although we have some major announcements yet to be made, one of the things I can talk about is a feature that we are planning. Similar in concept to our character creator, it allows you, the players, to create missions and story arcs for your characters and others to participate in. You’ll be able to pick the map, villain group, and objectives, as well as write the dialog and any clues needed for the missions. When you are satisfied with it, you can upload it and have other players across all servers play it and rate it. Fame will come to the players whose stories rate the best overall. It is features like these that we never dreamed of including when we first shipped, but are excited to be able to offer players very soon.
In the end I just want to send out a thanks to all of the players of City of Heroes and City of Villains. Everyone, from the veterans who have been with this game since it launched (and even earlier for some beta testers!) to the users who just subscribed last week, have made this the most fun game to work on in my seventeen years in the industry. I look forward to reviewing our accomplishments this time next year when we celebrate our 5th anniversary!" -- A Message From Positron [Full Version]
With the Age of Conan early start only 18 days away the speculation about what the game is truly like has reached hype-level 10 on a scale of one to five. The message forums, filled with their anonymous experts are bubbling over like cauldrons of molten lead, spilling into the Internet where hundreds of ill-conceived ideas are fired off randomly like so much buckshot from the barrel of a shotgun held by a drunken monkey.
Keen has attempted to distill the angst into something legible. I'll take a look at three of his points, offer my own and accept the apologies of everyone in the AoC community who disagrees. Let's get started, shall we?
To those of you who don't agree with me, remember this, I accept your apology safe in the knowledge that I know you cannot build a game better than the AoC development team. If you could, you wouldn't be trolling message forums moaning about design decisions, you'd be doing something about them.
If you didn't click and read Keen's article, do it now. It's a good read.
Can't read? Your guide dog stumbled you into the right place. Our Age of Conan video with Jason Stone is posted. Maybe you'll even see yourself on camera if you were one of the lucky few who asked Jason a question at Comic Con.
I rambled, now it's your turn. The The Loading... forums await you. Do you feel the need to contact me personally with naughty pictures or derogatory comments? Here's my E-mail.
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