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An Interview with Industry Luminaries Jessica Mulligan and Richard Bartle

Posted November 27th, 2007 by Ralsu

State of Game Development Discussed

We caught up with industry luminaries Richard Bartle and Jessica Mulligan at EVE Online Fan Fest 2007 in Reykjavik, Iceland earlier this month to ask them about EVE Online, independent MMORPG
development in general, and the state of the games development industry as a whole. What followed was exactly the kind of interesting exchange you'd expect from a discussion of hot topics by Bartle, the
co-founder of the MUD (multi-user dungeon, the text-based predecessor to the graphical MMORPG) and Mulligan, a true industry veteran and leading MMORPG consultant.
Jessica: In the market right now, they're throwing money around. A lot of foolish money; that's what I'm seeing. The last three years I've done a lot of due diligence on projects for venture capitalists (VCs) and lawyers. And usually what they do, they come to me with a lot of enthusiasm, these VCs: 'Oh, a great project was presented to me. They're going to build a WoW killer in 18 months with 3 million dollars. Oh, and a guy that used to work at Blizzard is on the team, so it'll be a success, right?' And you go through it, you read the plan, and it's all the usual bulls***. You tell them, aw, don't put your money in there. A lot of foolish money right now. That'll go away, okay? (laughter) It's happened before; this is like the third time I've seen this cycle. But yea, anyone with an idea right now can get in front of someone with money.


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