Shaiya Online: An Interview with Producer Joshua Sell

Those Korean MMOG Developers are Indeed Prolific!

Those Korean MMOG
Developers are Indeed Prolific!

Compared to our Korean counterparts, the MMOG market in North America
is fairly stagnant. With only a few MMOGs released a year, we don't
receive the awe-inspiring number of products that the Koreans get to
try out every 12 months. That's been changing, however, as more and
more publishers are bringing Korean MMOGs to North America, and the
latest of those products is Shaiya Online. To learn more about the
product, Ten Ton Hammer's Cody "Micajah" Bye asked a number of
questions to Joshua Sell, Shaiya's North American producer, who
answered with a eagerness only displayed by those developers who love
their game. Take a look - you won't be disappointed!

Ten Ton
: On the official website for Shaiya, it's mentioned
there are Easy, Normal, Hard, and Ultimate mode characters in the game.
What's the difference between the four difficulty settings? How does it
affect the gameplay?

Excellent question! This is one of the big mechanics of the
game that differentiate Shaiya from all other MMOGs. The different
modes provide a unique experience within the world of Shaiya. Each
difficulty increase provides more stats, new special skills, and access
to better quality equipment at the cost of slower leveling.

To read the latest guides, news, and features you can visit our Shaiya Game Page.

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About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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