Fury: E3 Interview with Shayalyb

Full-Tilt PvP on Steroids Karen "Shayalyn" Hertzberg asks the deep and burning question, "Do you have the cojones to brutally destory your enemy?" After taking time to interview Adam Carpenter, Fury's Lead Designer, she fills us in on why this is a game where you will need to have them. Fury is a game for those who do have the cajones to brutally destroy their enemies—it’s 100 percent full-tilt PvP. You won’t be slaughtering NPCs in Fury; you’ll be taking on other players in fast-paced, instant-action combat. “[Fury] isn’t like other games where you’ll stand around 8 seconds waiting for a spell to cast,” Adam Carpenter, Fury’s lead designer, told us. “90 percent of our spells are instant cast.” Carpenter described the game as “on steroids.” Check out the rest of the story on Fury and their presentation at E3 here.

Full-Tilt PvP on Steroids

Karen "Shayalyn" Hertzberg asks the deep and burning question, "Do you have the cojones to brutally destory your enemy?" After taking time to interview Adam Carpenter, Fury's Lead Designer, she fills us in on why this is a game where you will need to have them.

Fury is a game for those who do have the cajones to brutally destroy their enemies—it’s 100 percent full-tilt PvP. You won’t be slaughtering NPCs in Fury; you’ll be taking on other players in fast-paced, instant-action combat. “[Fury] isn’t like other games where you’ll stand around 8 seconds waiting for a spell to cast,” Adam Carpenter, Fury’s lead designer, told us. “90 percent of our spells are instant cast.” Carpenter described the game as “on steroids.”

Check out the rest of the story on Fury and their presentation at E3 here.

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