Feedback Friday: Bubbles
As the devs at Richard Garriott's Tabula Rasa would say, TGIFF (Thank Grendel It's Feedback Friday)!!
As the devs at Richard Garriott's Tabula Rasa would say, TGIFF (Thank Grendel It's Feedback Friday)!! Today a few player questions were answered, including PvP camping timers, length of the Trials, and a persistant friend/ignore list (FYI - the friend and ignore list is now accessible to every character on the account on the Test server, via Deployment 9). We also get a preview of a new technical update that should make Tabula Rasa a little nicer to your PC.
The "Bubble" is a new optimization we are working on implementing with Deployment 9 that causes the client to load only those static map objects (e.g. trees, rocks, but not creatures or usables) that are within a certain distance of the camera. Until now, we loaded all such objects up front. With this new technology, your client should use less memory, increase performance, and decrease perceived "hitching".
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