Questions Answered at Stratics
In a bi-monthly series, the team at Stratics has posted the results of their Q and A with the develiopers of World of Warcraft.
Q. When designing quests do you use usability testing to see how different cultures would interpret them? - Douglas Meinhardt from the Uldum realm.
A. Localization and usability are one of our top priorities when we design quests.We have dedicated localization teams who translate game content for each region. When something is found to be off color or unidentifiable, they make changes to insure that the text works in that particular region.