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PotBS Dev Log

Posted Tue, Jun 27, 2006 by LadySirse

Game Code Updated

Pirates of the Burning Sea developer logs have been updated. You can read about "Get Rid of Lua Day", a mass push by developers to change the game code...

Last Tuesday we celebrated the first official Flying Lab Programmer Holiday, "Get Rid of Lua Day."

Lua is a scripting language that we have been using for the past several years. It has served in a wide variety of ways on the PotBS client, but mostly we have used it for game UI and console commands (like /tell or /toad.)

We've been gradually moving game functionality from Lua into C++ over the past year and a half, but significant chunks of the game were still in Lua, so I took a day out of the schedule for every programmer and we made a single big push to get as much of the lingering Lua out of the game as possible. I would have to call the day a complete success.

Read more about these changes.


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