Posted Fri, Aug 01, 2008 by Medeor
StoneAge 2 provides real depth to guild interaction.
StoneAge 2 is creating an extensive guild-centric approach to their game that provides a hub for players to socialize, cooperate and compete. From the latest press release:
Is there anything more fun than running as a cave man with a pack of cute, prehistoric pets through primeval forests? Of course there is! Running through primeval forests with a bunch of cave men, all of them with their own pack of cute, prehistoric pets! StoneAge 2 offers great options for all players to interact with each other. There are group functions and friend lists, and of course a comprehensive guild system. But unlike in other games, the guilds of StoneAge 2 are not intended to separate players from each other or for mere battling in guild wars. The guild system of StoneAge 2 has been created for cooperation and interaction, including non-member players in fact.
For this purpose, guilds have multiple sponsoring functions. They can organize custom made quests for other players or hold a PVP tournament for the best pet teams to compete with each other. They are able to erect a totem pole not only for showing the glory of their guild but also to offer useful field functions like an item bank and a warp portal to teleport to distant places in the game world. Some of these features can be used by non-members, too. Yet, the most glorious achievement for any guild in StoneAge 2 is to build a legendary guild tower. Legend relates that these buildings can open a portal to unknown worlds.
Putting the players smack in the middle of creating content as well as hosting tournaments is truly unique gameplay not seen in many other games (any?). Read more about StoneAge 2 and download the game at the developer's site (in German) Stoneage 2.