What will the Lich King have in store?

If you're going to crossover a video game IP into a different media, comic books are often a good choice. Usually with a unique art style, and fans that probably have a strong affinity to the comic book media, they're very complimentary. So why did it take so long to make that shift for World of Warcraft?

I don't know, but we'll find out!

Eurogamer: How did the project first come about, and how did you get involved?

Jon Buran: I met Hank [Kanalz] at last year's New York Comic Con and showed him some of my work. A few months later he asked me if I wanted to work on a project, but didn't tell me what it was. I said of course; I was trying to get as much work as I could.

When they told me it was World of Warcraft I almost fell over. I was a huge, huge fan of WOW, and of Blizzard in general - I've played everything they've ever put out. So it was a huge thrill for me.

For the rest of the interview, as well as what the comic book guys have in store for the second volume, please check here.


To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

Last Updated: Mar 29, 2016

Comments