Vanguard: Interview with Jack Turner

A Day In The Life... Ever wonder what it's like to work on the upcoming Vanguard: Saga of Heroes? WarCry has an interview with Jack Turner, an artist working on the project, who sheds some light on what things are like. Tell us one interesting thing about working at Sigil we may not have known. When we work late at night, Dave Gilbertson, our boss, forces us to play this brutal hackey-sack variation called NightHack. How the Sigil culture managed to take a noncompetitive hippy activity and twist it into such a bloodthirsty fight for survival, I’ll never know. The details are too long to into here; suffice it to say that the main point of the game is to minimize the pain you feel during the ritual humiliation you undergo if you lose. :D Read the full interview and then head over to the forums at Vanguard Ten Ton Hammer and let us know your thoughts.

A Day In The Life...

Ever wonder what it's like to work on the upcoming Vanguard: Saga of Heroes? WarCry has an interview with Jack Turner, an artist working on the project, who sheds some light on what things are like.

Tell us one interesting thing about working at Sigil we may not have known.

When we work late at night, Dave Gilbertson, our boss, forces us to play this brutal hackey-sack variation called NightHack. How the Sigil culture managed to take a noncompetitive hippy activity and twist it into such a bloodthirsty fight for survival, IÂ’ll never know. The details are too long to into here; suffice it to say that the main point of the game is to minimize the pain you feel during the ritual humiliation you undergo if you lose. :D

Read the full interview and then head over to the forums at Vanguard Ten Ton Hammer and let us know your thoughts.

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