MMO Coverage

Select an MMO...

Most Popular

Recently Popular

Even More MMOs...

Close this window

Warhammer Online Staff Impressions

Posted Thu, May 11, 2006 by Ethec

Warhammer Online - Staff Impressions

by Shiina Liao

As I dropped by the Mythic booth to check out Warhammer Online, I saw many impressive posters showing off some different races—orc, high elf, dwarf, and dark elf. Pictures were taken of these, of course. But what is Warhammer Online? Despite knowing a bit about the very deep and fascinating universe of Warhammer, I didn’t really know much about the actual game prior to heading in and asking for a tour to find out what it’s all about. Here’s a short description about what this game (newly in development) is, so you aren’t as clueless as I was to start. A good idea before moving onto the events that transpired.

Warhammer
Online Concept
Art

Set in the Warhammer universe, Warhammer Online comes to the scene bringing its in-depth lore and atmosphere into the MMORPG world. It pits the Human (Empire), Dwarfs, and High-Elves against the Orcs, Goblins, and Dark-Elves, and the mysterious Chaos realm in a constant struggle for power, wealth, and ownership of the world.

Warhammer Online tries to be accurate to its table top version. Three realms will be in a constant struggle. A large sprawling battlefield will allow mass amounts of players to run free to defend their homeland and attack their enemies in glorious PvP battle, but that won’t be the only form of PvP in Warhammer Online. There will also be skirmishes (low number of players), scenarios (even-sided battlefields), and campaigns (intense Warhammer style PvP). Warhammer Online will pull from Mythic’s successful Dark Age of Camelot’s RvR (Realm vs. Realm) system but add more unique twists that cater towards the Warhammer universe. So what was first?

Warhammer
Online Booth

Jeremy Dale, Lead Animator of Mythic Entertainment, stepped up to the plate and asked how much I knew about it. What I got was something quite similar to the summary which I have just provided. Next up was an explanation of their character- select screen, where I was told that they were working on greenbacks (orcs) and dwarves first, intending to cover the rest at a later time. Although many people have remarked that the graphics are similar to World of Warcraft, it was explained that this was because Warhammer has been around for so long, and thus many fantasy elements would have drawn inspiration from it. Their goal is to create and follow the styles already established. I think it looks very nice, personally. The animation was solid, and the models were well-detailed and interesting. After picking a race, one is presented with various options, ranging from various fighters, mage, and ranged classes. Onto the action, we go.

 

 

 

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <blockquote> <br> <hr> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <span> <img> <h3> <h4> <h5>
  • Lines and paragraphs break automatically.
  • Use to create page breaks.

More information about formatting options

Comments from unregistered users may take up to 15 minutes to appear.

Gamer-Safety-Alliance.jpg

Gamer Safety Week kicks off with safety tips from nine global online gaming companies and a pinch of irony.

Press Release, News
Wed, Feb 08, 2012
Martuk
Warhammer-Group.jpg

Warhammer Online kicks off the first weekend of February with a bonus XP and Renown event.

News, Official Announcements
Fri, Feb 03, 2012
Martuk
EA-Logo.jpg

EA’s European website was defaced by during an unexpected intrusion last week, but no user details appear to have been compromised.

News
Tue, Jan 31, 2012
Martuk
War-Silly-Move.jpg

Warhammer Online’s latest update arrives tomorrow and adds relics, fortresses and the return of Grovod Cavern.

News, Official Announcements
Mon, Jan 30, 2012
Martuk
Become a Premium Member

News from around the 'Net