Posted May 11th, 2006 by Messiah
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Tabula Rasa also offers a new and unique character advancement system. Everyone will start as a recruit, and gradually be given more options to progress after figuring out what suits them the best. Everyone is capable of combat whether they are a medic or an offensive specialist, but different traits will be valuable to have for a well-rounded group. But the most exciting part is this: “cloning.” Anyone can clone themselves for free at anytime. What this allows players to do is be able to go back from a previous save-point of sorts, and then explore different character paths. Clones will all show up as separate characters, and you can essentially try out everything without starting all the way over from the beginning. You won’t suffer as harsh of a time investment penalty if you discover that you don’t like what you are and want to switch.
For example, before you level up and need to make a big decision on your next advancement, you can clone yourself so you can be more worry free. Seems like flexibility is a significant design goal, and this is further implemented in the form of character customization of appearances. It will be changeable at any time if you have enough money, and you can change your physical look in aspects such as hair, skin color, face and body, and items. Something like going to a spa, or getting surgery!
Although this presentation has come to an end, you can find out much more about the gameplay experience and learn more about topics ranging from PvP to future developments in Ten Ton Hammer’s personal impressions such as Ratboy's and my own previous guided tour experience.

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