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Warhammer: Lore Behind the Armies

Updated Wed, Aug 27, 2008 by Taea

The six Armies of Warhammer Online: Age of Reckoning each have their own histories that direct their endeavors in the game. To help give everything perspective, and to aid roleplayers in defining their in game characters, MMORPG.com has published a glimpse into the lore behind each race. Be sure to take a look to gain a better understanding of what your chose race is all about.

Orcs are big, stupid, mean and born for war. Goblins, due to their lower strength and smaller size, had to become smarter and more cunning than Orcs. Greenskins are tribal by nature and are lead by the strongest of the bunch. Occasionally many tribes will be brought under the same banner to form a band of bloodthirsty raiders known as a “Waaagh!”. Aided by their twin gods, Mork and Gork, who have been known to physically step on their enemies, a Greenskin Waaagh! is a powerful force to be reckoned with.

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