And Other Media-Generated Myths

In 2002, EverQuest appeared in the mainstream media, not because anyone was trying to say that the massively multi-player online game was interesting or innovative, but because a 21 year old man shot himself while EQ ran on his computer screen. This week Mercurie, our columnist, takes a look at the media's propensity for grabbing hold of a sensational angle and ruthlessly shaking it. Do MMOs, and video games in general, deserve to be vilified? Check out Mercurie's article, then share your own thoughts on our forum.

"All of this leads to a question that I am sure many gamers have asked themselves over the years, particularly following Woolley's death: Why does the mainstream media so often wish to portray MMOs in a bad light? I am also sure that many of us have come to the same conclusion--plain old-fashioned sensationalism. Even before William Randolph Hearst and Joseph Pulitzer turned it into an art form, publishers had learned that sensationalism was a useful tool in selling papers."

Keep reading to learn more about this. Do you agree with Mercurie? Think he's off base? Tell us in the forums at Vanguard Ten Ton Hammer!


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Last Updated: Mar 29, 2016

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