Age of Conan: Behind the Scenes

Second Edition of Behind the Scenes on the Official Site This week's edition of Behind the Scenes on the official site for Age of Conan gives us an in depth look at how a design team works... This week we catch up again with Age of Conan lead designer Ole Herbjornsen as he explains a little more about how the design team works. Hi again! Following up from my previous article I wanted to go into the other designer ‘classes’ that we have in Age of Conan. (Especially since I don’t want anyone feeling left out!) So today we look at the roles of the item, special effects, quest and system designers. Keep reading to learn more! Can't wait for Age of Conan to launch? Tell us why in the forums here at Ten Ton Hammer.

Second Edition of Behind the Scenes on the Official Site

This week's edition of Behind the Scenes on the official site for Age of Conan gives us an in depth look at how a design team works...

This week we catch up again with Age of Conan lead designer Ole Herbjornsen as he explains a little more about how the design team works.

Hi again! Following up from my previous article I wanted to go into the other designer ‘classes’ that we have in Age of Conan. (Especially since I don’t want anyone feeling left out!) So today we look at the roles of the item, special effects, quest and system designers.

Keep reading to learn more! Can't wait for Age of Conan to launch? Tell us why in the forums here at Ten Ton Hammer.


To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.

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