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Exclusive WAR Post Launch Interview with Mark Jacobs

Posted Wed, Sep 24, 2008 by Cody Bye

Few names in the massively multiplayer online gaming industry hold as much clout as the often quoted Mark Jacobs. Having been a part of the online gaming industry since the early 1980s, Mark has been a fundamental factor in the gradual evolution of massively multiplayer online gaming. With the release of Mythic Entertainment's latest MMORPG, Warhammer Online, it looks like Mark has again played a fundamental role in the evolution of MMO gaming. But with any MMOG, the work isn't done when the game is released, and the Ten Ton Hammer staff sat down with Mark to discuss the future of Warhammer and his thoughts on their initial launch. We hope you enjoy the discussion!

Ten Ton Hammer: So do you think you came out with the right amount of servers?

Mark: I think we did come out with a couple too few for the CE, and I think we did come out with the right amount for the first week with the SE. What other people have to realize is that if we put too few servers on and a problem happens at two in the morning, we're not going to be able to do anything about that. The people that give you the high sign to put up more servers may not be there at two or three in the morning. Now the CSRs are there and we do have people watching, But these servers are delicate, it's almost a feel thing.


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