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Exclusive SWTOR Art Interview - Tweaking the Lightsabers

Posted Mon, Oct 27, 2008 by Cody Bye

The announcement for Star Wars: The Old Republic has now been stewing for nearly a week. Since that time, fans that are anticipating the upcoming game have been scrutinizing every screenshot and piece of concept artwork available to them. Perhaps the most attention has been spent on the graphics, where players have commented on everything, but most notably the size of the lightsabers.

Thankfully, the Ten Ton Hammer staff is on your side, and we asked BioWare's Art Director, Jeff Dobson, about the oversized lightsabers while we were at the BioWare media day in San Francisco among other things. Interested in Dobson's answer? Check out our interview!

Will the game be able to scale up if you have a really kick ass computer?

Ideally, I want to scale up frame rate. If you have the biggest, baddest machine, you should be able to run at some pretty high frames per second. To me, however, it's much more important that I can play my MMO on my bad ass desktop machine and my old clunky machine and my laptop. I think that's really important, because gamers should be able to play on any of their computers.

To read the rest of the exclusive Art Interview, click here!

GG_25_02

I really don't understand racism in the real world. People are what people are, regardless of skin pigmentation or where their ancestors came from. There's really only one real-world race - the Human Race - and I loathe everyone equally.

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