hepq3

style="color: rgb(204, 153, 51); font-size: 18pt; font-weight: bold;">High
Elf Public Quests: Chapter 3




"The Dark
Elves are seeking the Sword of Khaine, What other answer can there be,
sister?"

Liraenor's
eyes blazed defiantly as she waited for Morithwen to answer.

"I
cannot agree with you, Liraenor. Do not forget Mage Kyrinn's revelation
that the Dark Elves are following the ley lines to the south. They are
seeking something, something they cannot find without aid. They know
where the Sword is, as do we all. If they intended to claim the Sword
of Khaine, why not take a more direct road?"

alt="" src="http://www.tentonhammer.com/image/view/47439/preview"
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Liraenor's
voice rose, her frustration clear. "We are being played
for fools! The Dark Elves are seeking nothing! They are misleading us
to divert our attention away from the Sword of Khaine. They wish us to
be consumed with doubt and mired by inaction, that their task will be
all the easier. We must move swiftly and decisively, or we are doomed!"

"And
what if the move toward the Altar of Khaine is in fact the deception?
Can you say with certainty that is not what is happening here?"

For
a long moment, none of the assembled High Elves spoke. They dared not
intervene in what had become a very personal argument between their two
leaders. They knew that in time, the two sisters would reconcile their
points of view and a more rational mood would prevail. They knew,
because they witnessed this scene several times already.

Morithwen
Nightwhisper had once been a Shadow Warrior, as had all her family
before her. When she left to join the Shining Guard, Liraenor had
resented her for it. Like many High Elves of her young age she had
great skill at arms, but had not yet fully mastered the art of
self-discipline. Despite her inexperience, she had been elevated to the
position of Shadow-walker, and now commanded her own regiment.

Morithwen
spoke more softly now. "I council patience, sister. The Dark Elves make
for the Plain of Bone, and we must not allow them to claim the Sword of
Khaine. Meanwhile, others of their kind continue to venture south, to
what purpose we do not know. Only by standing together can we overcome
these dangers."

Liraenor
nodded slowly. Her older sister's words rang true, and she forced her
mind to be calm, and her pride to abate.

"For
my hard words, I offer my apologies, Morithwen. I pledge that I will
take no action without first consulting you so that we may choose the
best course of action together."

Morithwen
smiled and took her
sister's hands in her own. "These are dangerous times, and we will be
tested. We must not lose those precious qualities that set us apart
from, and above, our exiled kin. We must cling to discipline, patience
and wisdom now more than ever."




style="color: rgb(255, 255, 0); font-weight: bold;">Chapter 3: Sisters
In Arms



style="color: rgb(238, 232, 170); font-weight: bold;"> style="color: rgb(255, 255, 255);"> style="color: rgb(238, 232, 170); font-weight: bold;">Rally
Master: style="color: rgb(255, 255, 255);">Morithewen Nightwhisper at
Blightsward camp in Chrace



Influence
Rewards
:
style="color: rgb(255, 255, 255);">

-
Basic style="color: rgb(255, 255, 255);">: Various Potions
style="color: rgb(255, 255, 255);">
- style="font-weight: bold; color: rgb(255, 255, 255);">Advanced style="color: rgb(255, 255, 255);">: Body Piece or Weapon
style="color: rgb(255, 255, 255);">
- style="font-weight: bold; color: rgb(255, 255, 255);">Elite style="color: rgb(255, 255, 255);">: Green Gloves or Belt





style="color: rgb(255, 255, 0); font-weight: bold;">Ruins of Erraneth



style="color: rgb(238, 232, 170); font-weight: bold;">Location style="color: rgb(255, 255, 255);">: Southeastern Island in the
Blighted Isle



Stage I: style="color: rgb(255, 255, 255);"> style="color: rgb(255, 255, 255); font-weight: bold;">Kill 30
Bloodfueled Devotees and 20 Bloodfueled Witches style="color: rgb(255, 255, 255);">. These
rank 7 Dark Elves are spread all throughout the ruins in this area.
Devotees wander all over, while Witches will be found around the
several large cauldrons..



Stage II style="color: rgb(255, 255, 255);">: Kill 5 Bloodfueled Hags style="color: rgb(255, 255, 255);"> - style="font-weight: bold; color: rgb(255, 255, 255);">10 Minutes style="color: rgb(255, 255, 255);">. The Cauldrons scattered around
the ruins are where the rank 7 Champion Hags will be found. Left over
Witches and Devotees will be there as well, so be careful when you pull.



Stage III style="color: rgb(255, 255, 255);">: style="color: rgb(255, 255, 255);"> style="font-weight: bold; color: rgb(255, 255, 255);">Kill Lilith
Avorax
- 10 Minutes. Lilith is
a rank 7 Hero, but is wandering by herself. You'll catch her in the
southernmost area of the ruins, right where the treasure box icon shows
on the map. Like all the other mobs in this PQ, she is a Witch Elf with
the appropriate abilities. Watch for adds from wandering mobs, but
otherwise this is a fairly straight forward fight.



style="color: rgb(255, 255, 0); font-weight: bold;">

Shattered Beach

src="http://www.tentonhammer.com/image/view/47441/preview" border="0"
width="200">

Can You Spot the Bright Wizard?



Location style="color: rgb(255, 255, 255);">:
Northeast Chrace, around the Blightsward camp.



style="color: rgb(255, 255, 255);"> style="color: rgb(238, 232, 170);">Stage I: style="color: rgb(255, 255, 255);"> style="color: rgb(255, 255, 255); font-weight: bold;">Kill 75 Orcs and
25 Corsairs. Orcs of
all different makes and models litter the beach, from the ships at the
ocean up to the boundaries of the High Elf Camp. There are always pleny
to kill, and you won't need to venture far from the camp. The Corsairs
(Dark Elf Disciples of Khaine), however, are hiding way in the back
near the ocean, and on the ship. As you move towards the ship area,
avoid going in the Greenskin structure on the left; a Hero Orc waits
inside.



Stage II style="color: rgb(255, 255, 255);">: Protect the Eagle Claws style="color: rgb(255, 255, 255);">. The 3 Bolt Throwers at the camp's
border must be protected from being completely destroyed. This part of
the PQ is nearly impossible for players of the appropriate levels, and
it will require a group at the very least. Waves and waves of orcs and
Dark Elves assault the Eagle Claws, trying to destroy them. The best
strategy here is to have all team members concentrate on one area, as
the stage will advance as long as at least one of the 3 Claws survives.
AOEs are a huge help here, as they will pull all mobs off the Claw.
Defend the Claws through to the end of the timer to advance.



Stage III style="color: rgb(255, 255, 255);">: style="color: rgb(255, 255, 255);"> style="font-weight: bold; color: rgb(255, 255, 255);">Kill Verekus the
Render
- 10 Minutes. Verekus
is one scary rank 7 Hero, and as a self healling Disciple of Khaine, a
huge pain in the rear. He also comes with several regular Corsairs and
Champion Reavers, all healers themselves. You'll find Verekus back near
the ship. You may be able to pull him from among the other DoKs, as
they don't seem to be linked to each other. This guy is a tough, tough
fight, so don't waste any of your alloted 10 minutes here; get started
right away.



style="color: rgb(255, 255, 0); font-weight: bold;">

Thrallseekers




Location style="color: rgb(255, 255, 255);">: South of Blightsward in Chrace,
at the Yenlui castle



style="color: rgb(255, 255, 255);"> style="color: rgb(238, 232, 170);">Stage I: style="color: rgb(255, 255, 255);"> style="color: rgb(255, 255, 255); font-weight: bold;">Kill 50 Uthorin
Thralltakers.
Thralltakers (slavers, essentially) are found all over the Yenlui area.
You and your group can run all around here to kill the 50 you need. As
you travel, take note of the 2 prison cages and their locations, as you
will need them in Stage II.



Stage II style="color: rgb(255, 255, 255);">: Free 10 Captives, Keep At Least 5
Alive
- style="font-weight: bold;">15 style="font-weight: bold; color: rgb(255, 255, 255);"> Minutes style="color: rgb(255, 255, 255);">. There are 2 prison cages in the
area. The first one in the southwest area, up the hill. You need to
take out the Keymaster and friends, at which point the gate will
automatically open. Then, a bunch of Harpies will fly in and attempt to
kill the prisoners before they can escape. Kill the Harpies to and
follow the prisoners out to the west, where they escape and despawn.



Next, travel to the northeast to the second prison. Again, defeat the
Keymaster and friends to open the gate. As the prisoners begin to run
south, and squad of Thrallmasters will run in to attack. An AOE or two

will grab the whole group at once, so they will stop attacking the
prisoners. Defeat the squad, and follow the prisoners as they run out
to safety.



Stage III style="color: rgb(255, 255, 255);">: style="color: rgb(255, 255, 255);"> style="font-weight: bold; color: rgb(255, 255, 255);">Kill Vrecht the
Merciless. Vrecht comes
running up the path toward the altar area, but you can catch him on the
path before he finds friends to assist him. He is a
style="color: rgb(255, 255, 255);"> style="color: rgb(255, 255, 255);">rank 7 Hero, and a standar style="color: rgb(255, 255, 255);"> style="color: rgb(255, 255, 255);">tank type mob, possibly an early
preview of the Dark Elf Blackguard (coming to Warhammer Online in
December '08). He hits quite hard, but without any Disciple of Khaine
friends to heal him, he will go down quickly under the rain of your
group's DPS. Take him out, and the chest will pop on the altar area.



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Last Updated: Mar 13, 2016

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