Archive

Auto Assault: New Dev Diary

Posted Tue, Dec 05, 2006 by LadySirse

Developer Journal: Update 3 and the Skill System Changes

Matt Shaffer, Co-Project Lead NetDevil, has posted a new developer diary at MMORPG.com.

One of the most difficult aspects of creating an MMO is keeping the vision in line with the reality. As developers, we spend countless hours talking about and documenting what we intend to put into a game and how those features will be used by the playerbase; the reality is people will always come up with ways to play the game that you never thought of. This means that we have to be able to adapt quickly and be continually evaluating what is in the game, what needs to be in the game, and what needs to be adjusted or changed. Update 3 is a large part of this process.

Head over and read the rest of the diary. Don't forget to stop by our Auto Assault Ten Ton Hammer Community site to learn even more!

tabras_titleart

Some games die out long before they've lived up to the potential. Many others never had much going in the first place, yet still hold a place in our hearts.

Features, Opinions
Wed, Nov 17, 2010
borticus
Loading_Logo.jpg

Out with the old as we enter the two-thousand-teens tonight, and in the spirt of auld lang syne, today's Loading...

Loading...
Thu, Dec 31, 2009
Ethec

"Chase after money and your heart will never unclench," said the Buddha. "The love of money is the root of all evil," said Christ. "Money... it's a gas," said Pink Floyd.

Loading...
Tue, Jan 06, 2009
Ethec
Auto Assault
As we draw ever nearer to the eventual closure of NCsoft’s Tabula Rasa,
Features, Interviews
Sun, Dec 21, 2008
Cody Bye

News from around the 'Net